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Maps that are impossible to get through are no longer generated.Left to right: Building at Gate B updated guard model walkway at Gate B an Apache helicopter.
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SCP-106's recall procedure finally works (even though the voice acting is still missing).Slightly modified the " room3pit"-room.Fixed the bug that blocked the doors of the elevators to the maintenance tunnel.Fixed the levers and buttons in SCP-106's containment room.Fixed the bug in the intro sequence that prevented the guard from shooting the player.The player can no longer move faster by holding two movement keys at the same time.Fixed the bug that stopped the player from blinking when holding a paper.The distance of the camera fog now changes depending on the amount of light.Some improvements to the map generation algorithm.New voice acting for Security Chief Franklin during the intro sequence ( DukeLovesYou).Some additions to SCP-106's Pocket Dimension.Added the option to disable the HUD and/or bump mapping.Fixed a bug that disabled collisions with some objects.Fixed a bug that prevented the screen from going black when blinking with the navigator equipped.Made it possible to choose the map seed.Added new rooms, items and sound effects.Fixed a bug that made SCP-173 "flicker" through walls.Better lighting, moving objects are now lit properly.Changed engine from BlitzMax to Blitz3D, which added:.The main menu is now scaled to fit any resolution.Fixed the bug that made it possible duplicate SCP-420-J.Fixed some typos in the code, may or may not have fixed bugs in-game.Disabled Y button from teleporting you to SCP-914.Implemented Saving System, though it's still buggy.The rapid blinking caused by decontamination gas stayed for a while in the new game.Gas masks stayed on if it was equipped in the previous game.Some of the items sometimes stayed in the inventory.Fixed some bugs that occurred when starting a new game after dying.Fixed a bug that let SCP-173 kill you through walls.
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